SUSPENDED ANIMATION #235
My great love for the original Hanna-Barbera Jonny Quest series is no secret. However, there were thirteen episodes that most animation fans seem to forget – but I did research on them for the first (and only) issue of the magazine Korkis and Cawley’s Cartoon Quarterly published in 1988.
Here is some of that information about a series that featured contributions from Frank Brunner, Will Meugniot, Larry Houston, Ric Estrada, Iwao Takamoto, Jim Stenstrum, Michael Swanigan, Eric Chu, Mel Keefer, Mike Vosburg, Bruce Zick, and many others.
Over the years, Hanna-Barbera considered many requests to revive their 1964 Jonny Quest series. With the success of the hour and a half Funtastic World of Hanna-Barbera in the syndication market, H-B decided to expand the program to two hours but needed a half hour adventure segment.
It was decided to produce thirteen new episodes of Jonny Quest to be shown with the original twenty-six and if the show proved popular, then another twenty-six new episodes would be produced to reach the magic syndication number of sixty-five episodes. That didn’t happen.
The new thirteen that premiered September 1986 featured some significant changes. Only two of the original voice artists returned to the series. Don Messick did the voices of Dr. Benton Quest and Bandit as he had done in the original series. Vic Perrin returned as the voice of the evil Dr. Zin.
Jonny’s voice was now done by Scott Menville, Hadji’s voice by Rob Paulsen and Race Bannon’s voice by Granville Van Duesen. The new episodes featured additional voice work by Roger C. Carmel, Les Tremayne, Dick Gautier, Rene Auberjonois, Darryl Hickman, B.J. Ward, Keye Luke, George Takei, Frank Welker and Ed Begley Jr. among others.
The preliminary press information suggested that a new recurring character (Jessie Bradshaw, the red-headed daughter of a famous scientist, voiced by Georgi Irene) would be joining the team as a counterpart to Jonny but she only appeared in one episode. In The Real Adventures of Jonny Quest, Bannon was the father of a red-headed girl nicknamed Jessie who was Jonny’s age who appeared in all the episodes.Five of the new episodes featured an ancient rock-warrior named Hardrok (voiced by Jeffrey Tambor) providing the team with the extreme physical strength it needed for seemingly impossible tasks. The idea of the character was mocked by a golem in the “Rock of Ages” episode of The Real Adventures of Jonny Quest.
The new episodes only ran twenty-two minutes instead of the original’s twenty-six which were trimmed time-wise to fit the format of the new show as well as remove some violence that was no longer acceptable.
The new episodes also featured a greater reliance on “fantasy” weapons rather than actual guns. The Quests’ giant airplane was redesigned into a flying craft called the Questor One which had a detachable reconnaissance craft named the Questor Two.
On April 8, 2014, Warner Archive as part of its Manufacture-on-Demand program released Jonny Quest- The Complete Eighties Adventures on DVD in region 1.
Here is the Filmography for those “lost” episodes:
Peril of the Reptillian: After mysterious attacks on U.S. military installations in the South Pacific, the Quests are called in to investigate. They discover Dr. Phorbus, an evil scientist who plans to use hybrid dinosaurs cloned from prehistoric remains to help him rule the world.
Nightmares of Steel: Shiek Abbu Saddi enlists the aid of Dr. Quest to help him defeat vicious raiders. They have stolen his plans for a robot horse nd use it to pillage Bedouin towns in his Middle Eastern nation.
Aliens Among Us: An alien spacecraft steals Dr. Quest’s matter transporter. When the aliens can’t make the device work, they kidnap Jonny and Hadji to force Dr. Quest to help them. When Dr. Quest and Race head to the rescue, they discover the true identity of the “aliens”.
Deadly Junket: The Quest’s evil nemesis, Dr. Zin kidnaps Dr. Bradshaw. He forces him to create a missile jammer that nullifies the anti-missile system created by Dr. Quest. Jessie Bradshaw escapes her captors and enlists the aid of the Quest team to defeat Dr. Zin and save her father.
Forty Fathoms Into Yesterday: While raising a sunken German submarine, the Quest team is thrown back in time to 1944. They encounter the evil Dr. Wolfgang Kreuger who plans to use the time machine he invented to help the Germans win World War II. His plans are thwarted when the Quests sink his sub and return to the present.
Vikong Lives: In Greenland, Dr. Quest and the team find Vikong, a giant ape-like creature locked in the ice. Dr. Quest tells them he’s from a legendary race of Arctic apes the Vikings trained for battle. When Vikong comes to life, the head of the expedition threatens to put him on display in New York. It’s up to the Quests to save Vikong.
The Monolith Man: At a thermal generating plant, Zartan digs too deep in search of a form of energy that will reverse the scar on his face. He sets off an explosion. When the Quests investigate they land in a ruined underground city. They escape with a living statue, Hardrok, just as the city collaspses. Hardrok is revived and joins the Quest team.
Secret of the Clay Warriors: The Quests receive a distress call from a Chinese scientist exploring ancient tombs. They discover that nearby villages have been ravaged by ghostly clay warriors from the tombs. Further investigation reveals that the warriors are really clever thieves disguised as ghosts.
Warlord of the Sky: While investigating the appearance of unusual thunderclouds, Dr. Quest discovers that evil Maximillian Dragna has harnessed incredible electrical powers in an attempt to rule the world. Finding the secret Arctic base, Quest and company destroy Dragna’s headquarters and his powerful flying attack craft, The Dreanought.
The Scourge of Skyborg: While testing a new computer pilot, CAP, Bannon is captured by the renegade half-robot, Skyborg. Dr. Quest and company head to the rescue and are captured. Skyborg puts Race to the test by using CAP against him. Race must employ all of his flying skills to outwit the computer and save the Quests.
Temple of Gloom: Hadji’s old mystic teacher is captured by the evil Deprave and forced to use his telepathic powers to cuase nightmares that disrupt a peace conference. Hadji is able to use his powers to help free his old master and help maintain peace throughout the region.
The Creeping Unknown: When a plant monster terrorizes the inhabitants of a swamp, the Quests investigate. They discover that the creature, in league with a botanist, has been transforming people into plants. The Quests must find a way to destroy the monster and reverse the process.
Skullduggery: An ancient crystal skull and staff leads the Quests to Dr. Zin, who plots to use the objects’ power to rule the world. Unknown to Dr. Zin, the skull and staff activate a doomsday device when he merges their power in a Druid ceremony. The Quest team must stop Zin and save the world.